GMT Games - 18 India
GMT Games - 18 India
Ozzie Collectables
SKU: GMT2216
Barcode: 817054012497
ETA: Date TBA
18 India is an operational railroad game for 2 to 5 people that plays in about 3 hours. The game is inspired by 1829 Mainline by Francis Tresham, and while the venerable Mr. Tresham created some novel mechanics for that game, many of them are not ideal for players that eschew in-game randomness. In 18 India, those random elements are transformed into an amazing level of pre-game variability, which gives each session of the game a different character. Critically, 18 India causes players to think differently about 18XX standards such as train management and investments.
The mechanics in 18 India include: track gauge changes, "Guarantee Companies", competition for commodity contracts, shares with exclusive rights to purchase, train trade-ins, a unique IPO display, and all track upgrades being available from the beginning of the game. By the way, trains do not rust, but there is certainly still a "train rush"!
18 India offers excellent game play variability. Each session features a different mix of companies that are in play leading to variations in route development, company creation, and investment strategies.
COMPONENTS
- 1 22" x 34" Mounted Map
- 239 Track Tiles
- 1 Train/Open Market Board
- 1 Round Marker
- 3 Guaranty Warrants
- 5 Player Money Mats
- 17 Company Randomization Cards
- 10 Royal Bond Certificates
- 11 Commodity Tokens
- 9 Commodity Concession Tokens
- 12 Gauge Change Markers
- 6 Private Company Certificates
- 18 Company Charters
- 94 Company Tokens
- 163 Company Certificates
- 25 Train Cards
- 5 Turn Order Cards
- 10 Wooden Cubes
- Play Money
Ages: 14+
Players: 2-5
Game Length: 150-240 minutes

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