The Queen's Dilemma
The Queen's Dilemma
Horrible Guild
SKU: 136256
Barcode: 8056324761860
The Queen's Dilemma
Leaders join in council to vote on the kingdom’s issues, but with hidden motives!
3-6 Players | 90 Mins | Ages 14+
Features: Bribery, Legacy Game, Storytelling, Traitor Game, Voting
Theme: Fantasy, Negotiation, Political
Description:
The Queen’s Dilemma is a standalone sequel to the award-winning competitive narrative legacy game The King’s Dilemma. Take on the role of Council members deciding the fate of the Kingdom of Ankist over a brand new campaign, with improved legacy mechanisms making the experience more immersive than ever!
The Queen’s Dilemma is a competitive narrative legacy game where you shape the fate of the Kingdom of Ankist across a web of branching storylines. Play as one of six unique nobles, govern your lands, and navigate moral and political conflicts defined by clashing ideologies. Your choices will define not just the kingdom’s destiny, but your own.
- Branching narrative: Shape a unique story through your Council’s choices.
- Play your own character: Choose from six nobles, each with personal goals and secret storylines.
- Evolving legacy system: Past decisions leave lasting marks on future events.
- New political paradigms: Balance ideologies like Tradition vs Progress and Order vs Liberty.
- Territory management: Expand, construct, and govern your lands.
- Mystery boxes: Unlock secret legacy content that transforms the campaign.
In a game of The Queen’s Dilemma, players face a sequence of unique Dilemma cards, each bearing an important decision for the Council to make. There are always two ways to answer the question posed by the Dilemma card and resolve it. Over tense voting sessions, players will decide which direction to take by investing their Power to push for their desired outcome, exchanging Resources to bribe other players and bring them on their side, and make deals to push their Agenda forward.
Players will have conflicting interests: where one might advocate for progress, the other might favor defending traditions to keep them intact. Depending on the Council’s choice after each vote, the balance between the realm’s various political and moral ideologies will change. At the end of each game (representing a calendar year), players will earn points based on how much the kingdom is akin to their ownpolitical and philosophical beliefs.
Once a Dilemma card is resolved, it is permanently discarded. Your decisions, though, will often result in the opening of Envelopes that add new Dilemma cards to the deck, unlocking new events that will happen in the future as a consequence of your decisions. Forge your own path through a labyrinth of branching storylines and decide the fate of the kingdom of Ankist!

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